Job Description
Under the supervision of the audio manager and in collaboration with the relevant parties involved in the creation of our games, the Sound Designer’s responsibilities include :
- Generating a list of the Sound effects, VO and Music elements needed for games and dynamic-in-game advertising.
- Working collaboratively with the project team and contributing ideas / opinions to help establish a game's sound identity
- Creating / Designing high quality Sound effects, VO and Music elements to ensure the overall audio aesthetic matches the vision of the games
- Collaborating with other audio team members (designers, composers etc.) to create a cohesive audio experience for the end user.
- Ensure that audio is designed and delivered on time, on budget and at a very high quality level
- Communicating regularly with the various parties involved in the project, such as the game’s audio and production teams
- Troubleshoot and help fix any audio bugs that come up during the production of these games
Qualifications
- Medium-level knowledge of audio-creation and editing DAWs such as ProTools or Reaper
- Proficient in all steps of audio design right from field and foley recording to editing, processing, and mastering
- Ability to create and edit high-quality original sounds using sound libraries, synthesis, and field recordings all while keeping a focus on the big picture.
- Has some knowledge of major sound-effect libraries (Sound Ideas, Hollywood Edge, Boom Library, etc.)
- Knowledge of the technical audio constraints posed by interactive platforms like Mobile, HTML, PC, and Console and knowledge of their audio compression formats, storage, memory management, etc.
- Good Music editing skills and Music composition is a plus
- Experience and knowledge with online music libraries is an asset.
- Knowledge and mastery of audio middleware like Wwise or FMOD
- Familiarity with engine-based audio integration processes, such as in Unreal or Unity, is an asset
Our best profile are :
- You have a diploma in sound design
- You have at least 3 years of professional experience as a Sound Designer at a video game company, and have published at least one major title
- You work well in a fast paced environment and are able to fulfill sound requests the same day
- You are a good technical thinker, self-motivated with a solution-oriented attitude
- You can work well alone and know how to prioritize work based on constraints and are able to juggle several projects at a time
- You have a good understanding of current industry audio-quality standards
- You like to work as part of a team, you’re creative and very thorough, and have excellent communication and organizational skills
- You are receptive to constructive criticism and are comfortable in a collaborative work environment
Additional Information
Why join the Gameloft universe?
- Because you want to be part of an exceptional experience, within a company that is constantly growing!
- Because you want to work with talented people who are industry pioneers!
- Because you want to join a global company and meet great people around the world from all walks of life.
- Or, just because you’re looking for a great place to work!
What we offer :
- Teamwork with international talents
- Recognition and rewards
- Creative and modern workplace
- Continuous and professional training
- Work hard, play hard
We can’t wait to find our next great talent!
- Please submit your CV, cover letter or portfolio (if applicable)
- Please note that only selected candidates will be contacted and your CV will be saved in our files for a period of 6 months.